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Oxford International Primary Computing takes a real-life, project based approach to teaching young learners the vital computing skills they need for the changing digital world. Each unit builds a series of skills towards the creation of final project, with topics ranging from programming simple computer games to creating an online yearbook.
A project based approach to primary computing using real life examples
Focusses on key computing skills, such as working with text and data, image editing, logic and programming
Assists students (and teachers!) with important everyday computing skills, such as how to use the internet safely, be responsible on social media, and assess which sources are trustworthy and credible
Projects include Champions league quiz challenge, Robots, Making a travel brochure and Our online yearbook
Teacher's Guides provide support for specialist and non-specialist teachers of computing
All project materials are available for download as editable files for teachers to adapt to their own needs
This page was last updated on 16 January 2019 at 04:30 GMT
The specification in this catalogue, including limitation price, format, extent, number of illustrations and month of publication, was as accurate as possible at the time the catalogue was compiled. Occasionally, due to the nature of some contractual restriction, we are unable to ship specific products to a particular territory. Jacket images are provisional and liable to change before publication.