We the Gamers
How Games Teach Ethics and Civics
Karen Schrier
Reviews and Awards
CHOICE 2022 Outstanding Academic Title
"How Do We Cultivate Compassion and Respect for Others? That might be the most important question American society faces at this moment, and it is heartening to see Schrier demonstrate that by incorporating taking perspective, games can enhance compassion, reduce bias, and increase respect for others. We the Gamers is a much-needed text on how games, even when they are not overtly ''educational,'' can make a positive difference in the world." -- D.G. Schwartz, CHOICE Connect, Vol. 59 No. 8
"We the Gamers breathes new life into civics education. It shows us how games can be used to help us make good choices as proactive participants in social life and society—choices that lead to human flourishing, not harm." -- James Gee, Arizona State University
"Now more than ever we realize the need to implement equitable and creative solutions that will evolve and sustain our democratic institutions. Karen Schrier clearly lays out how games provide a practice field for the skills we desperately seek in civic participants young and old: empathy, problem-solving, community building, and critical thinking." -- Amber Coleman-Mortley, Director of Social Engagement at iCivics
"Games have tremendous potential for learning civic engagement and ethics, and Karen Schrier offers a wealth of insight and detail on how to use them well. Her scholarly rigor and savviness about actual games make We the Gamers an excellent guide to this topic." -- Peter Levine, Tisch College of Civic Life, Tufts University