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Published: 01 November 2007

264 Pages

8.5 x 5.4 inches

ISBN: 9780719074004

Also Available As:

Bookseller Code (06)


Videogame, player, text

Barry Atkins and Tanya Krzywinska

Published by Manchester University Press

  • Each chapter focuses on the relationship between specific games and their players
  • Online play, clan membership, competitive or co-operative play, player modification of game texts, and the solo play of a single player are each addressed through individual analyses of the gameplay experience
  • Games discussed include The Sims, Grand Theft Auto, Prince of Persia, Doom, Quake, World of Warcraft, StreetFighter and Civilisation
  • Will appeal to academic researchers engaged in Game Studies, students on the rapidly expanding Game Design courses in Higher Education, and informed game enthusiasts

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Arts & Humanities > Media Studies