Journals Higher Education

£36.99

Hardback

Published: 25 January 2018

560 Pages

234x156mm

ISBN: 9780198794844


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Games User Research

Edited by Anders Drachen, Pejman Mirza-Babaei, and Lennart Nacke

  • Most robust and comprehensive overview of Games User Research (GUR) and Game User Experience (UX) best practices that exists, covering all aspects of user research and UX in games
  • Written by experts across the games industry with advice that can be applied to any game production, across indie game development and AAA titles
  • Practical advice from the experts who do UX research and user-centred testing of games every day
  • Integrates the latest research and knowledge across industry and academia, distilling the wisdom of dozens of professionals with combined hundreds of years of experience
  • Latest topics in Games User Research and Game UX are covered, including GUR in production, GUR process, VR, analytics, physiological methods, reporting, mobile user research, with case studies from commercial titles and more
  • Heavily illustrated with colour screenshots

£36.99

Hardback

Published: 25 January 2018

560 Pages

234x156mm

ISBN: 9780198794844


Also Available As:

Ebook


Also Available In:


Instructor Inspection Copy Request


Bookseller Code (AG)

Also of Interest

Games User Research

Edited by Anders Drachen, Pejman Mirza-Babaei, and Lennart Nacke

  • Most robust and comprehensive overview of Games User Research (GUR) and Game User Experience (UX) best practices that exists, covering all aspects of user research and UX in games
  • Written by experts across the games industry with advice that can be applied to any game production, across indie game development and AAA titles
  • Practical advice from the experts who do UX research and user-centred testing of games every day
  • Integrates the latest research and knowledge across industry and academia, distilling the wisdom of dozens of professionals with combined hundreds of years of experience
  • Latest topics in Games User Research and Game UX are covered, including GUR in production, GUR process, VR, analytics, physiological methods, reporting, mobile user research, with case studies from commercial titles and more
  • Heavily illustrated with colour screenshots

£36.99

Hardback

Published: 25 January 2018

560 Pages

234x156mm

ISBN: 9780198794844


Also Available As:

Ebook


Also Available In:


Instructor Inspection Copy Request


Bookseller Code (AG)

Also of Interest