Digital Cities
Between History and Archaeology
Edited by Maurizio Forte and Helena Murteira
Table of Contents
Introduction Maurizio Forte and Helena Murteira
Part 1 - Methodological challenges
1. Vulci 3000: a Digital Challenge for the Interpretation of Etruscan and Roman Cities Maurizio Forte, Nevio Danelon, David Johnston, Katherine McCusker, Everett Newton, Gianfranco Morelli and Gianluca Catanzariti
2. "I dreamt I dwelt in marble halls": Using Computer Based Visualisation of Roman Domestic Architecture to Evoke the Built and the "Felt" Environment Richard Beacham
3. The Digital Revolution and Modeling Time and Change in Historic Buildings and Cities: The Case of Visualizing Venice Caroline Bruzelius
4. Exploring visually the known and the ill-known about Kraków's centre urban evolution: an information visualisation perspective Jean-Yves Blaise and Iwona Dudek
5. Experiencing past, present and future urban environments through digital representation, storytelling and simulation Eva Pietroni
6. Simplified Crowd Simulation in Virtual Heritage Sites Luís Sequeira
Part 2 - Conservation, requalification and communication
1. At-Risk World Heritage and Virtual Reality Visualization for Cyber-Archaeology - The Mar Saba Test Case Thomas E. Levy, Connor Smith, Kristin Agcaoili, Anish Kannan, Avner Goren, Jürgen P. Schulze, and Glenn Yago
2. Oporto's Historic Centre (WH) - from historical research to (real) Virtual Heritage Visualization Maria Leonor Botelho
3. Omnidirectional Strategies for Exploring Ancient Cities and Territories Sarah Kenderdine
Part 3 - Hermeneutics and epistemological boundaries
1. Çatalhöyük as an Open Site? On the Openness of Virtual Reconstructions of Archaeological Sites to a Multiplicity of Interpretations Zeynep Aktüre
2. Virtual Cities as Memoryscapes: The Case of Lisbon Maria Alexandra Gago da Câmara, Helena Murteira and Paulo Simões Rodrigues
Part 4- Research, planning and learning
1. Spatial Representation of Vienna's Street-Level Environment-Urban Parterre Mapping (UPM) Angelika Psenner
2. Unreal Projects: Using Immersive Visualization to Learn about Distant and Historical Locales Gabriela Campagnol, Stephen Caffey, Mark J. Clayton, Kevin Glowacki, Nancy Klein, Julian Kang and Geoffrey Booth
3. At the Interface - Multimodal Sensing and Intelligent Learning Systems -The Dynamic Transformation of the Cityscape, and Its Ongoing Study Bill Seaman